Game Director. Cinematics and in-game trailers supervisor. Mocap supervisor. Unreal Engine and CG passionate.

CGI / GAME Generalist with 18 years of experience.

My main skill is delivering the best possible result in the given time and resources. I know the full CG post-production pipeline as well as the game development pipeline. My current focus is gaming, cinematics and realtime immersive experiences.

My Game development in Flying Wild Hog
Evil West
lead cutscene artist / cinematic supervisor / mocap supervisor
Shadow Warrior 3
lead cutscene artist / cinematic supervisor / mocap supervisor
Shadow Warrior 2
cutscene animator, gameplay animator / mocap supervisor

Freelance in Games
Ryse: Son of Rome
cinematic trailer artist / cutscene artist
Dishonored: Death of the Outsider
cinematic trailer lead layout artist / animator
The Thaumaturge
– cinematic trailer lead layout artist / animator
Steel Rats
cinematic trailer animator / layout artist
Shadow Warrior 2
cinematic trailer lead artist / director / animator / mocap supervisor
Evil West
cinematic reveal trailer lead artist / director / mocap supervisor
Two worlds 2
mocap animator
Gilfor’s Tales
technical animator / gameplay animator

Post-production experience.

I’ve worked with major studios in Poland on CG Ads and Game cinematics (Platige Image, Juice, Nolabel). I was a CG supervisor, layout artist, animator, technical artist, vfx artist, lighting artist. 2005-2010 I was running a small CG studio delivering educational content for museums – short animated features and games.

Contact

hello@arturmalczyk.com

+48 608 358 657 (WhatsApp)

madwands#6072 (Discord)
@madwands (Telegram)

LinkedIn