CGI / GAME Generalist with 18 years of experience.
My main skill is delivering the best possible result in the given time and resources. I know the full CG post-production pipeline as well as the game development pipeline. My current focus is gaming, cinematics and realtime immersive experiences.
My Game development in Flying Wild Hog
Evil West
– lead cutscene artist / cinematic supervisor / mocap supervisor
Shadow Warrior 3
– lead cutscene artist / cinematic supervisor / mocap supervisor
Shadow Warrior 2
– cutscene animator, gameplay animator / mocap supervisor
Freelance in Games
Ryse: Son of Rome
– cinematic trailer artist / cutscene artist
Dishonored: Death of the Outsider
– cinematic trailer lead layout artist / animator
The Thaumaturge
– cinematic trailer lead layout artist / animator
Steel Rats
– cinematic trailer animator / layout artist
Shadow Warrior 2
– cinematic trailer lead artist / director / animator / mocap supervisor
Evil West
– cinematic reveal trailer lead artist / director / mocap supervisor
Two worlds 2
– mocap animator
Gilfor’s Tales
– technical animator / gameplay animator
Post-production experience.
I’ve worked with major studios in Poland on CG Ads and Game cinematics (Platige Image, Juice, Nolabel). I was a CG supervisor, layout artist, animator, technical artist, vfx artist, lighting artist. 2005-2010 I was running a small CG studio delivering educational content for museums – short animated features and games.